Friday, January 20, 2006

Vive le mode.


sketch by Gabriel Ba.

Yesterday we did something a little different from usual. We were invited to cover a fashion show. To document the backstage, to draw the girls, the clothes and the beautiful park the show took place.


sketch by Gabriel Ba.

We were there for hours, and it certainly was a different experience from the previous times we saw a fashion show, sitting on a chair inside a room with heavy air-conditioner.


sketch by Fabio Moon.

It's good to have to draw very fast. You have to make a lot of choices regarding which lines you'll include and which ones you'll leave out. You have to learn how to watch and how to translate what you see into simple figures.

Here, there's no time for the drawing made of shapes. No balls, squares, triangles. Here, we're following lines. We're following walking lines, actually.

They're pretty to look at.

Too young and too thin, tho.


sketch by Fabio Moon.

Thursday, January 19, 2006

today's girl.


The same, yet different.

Monday, January 16, 2006

Every day, there's something to do.

Back in 2004, we were thinking about doing some animation. But we had to worry about the comics, so we just dropped it.

We made this test.

It looks awful.

Friday, January 13, 2006

Numbers.


The top 300 comics sold in December of 2005 are here, according to Diamond, and ROCK'nROLL is there at # 270.

I guess this is the second time my brother and I make this list. Since the first was when we worked on Autobiographix, I guess the fact that the book had a Frank Miller story, a Will Eisner story and a bunch of other stories from famous creators was the major factor for the sales that time around. This time, I'm pretty sure at least some three or four people ordered the book because it had my name in it. And then another couple of people ordered it because my brother was in it.

And the other three thousand people just love rock and roll.

Monday, January 09, 2006

Talking about the first new book for 2006


Matt Fraction talks about Casanova a little bit more in this Publishers Weekly article.

As the first issue proceeds at Ba's drawing board, jaws drop here at the studio. Unlike anything he has done before, this stuff is gorgeous.

For some time, the twins that write you these lines were worried that every comic book we worked on where the script was done by somebody else would lose some of the energy we put in it, just because it would be a story we didn't create, a subject not close to our own hearts.

Smoke and Guns was my test regarding this matter. The story of our beloved cigarette girl would never have come from my mind, and yet I enjoyed doing it immensely, and I think it shows on the page. And I never lost the enthusiasm, averaging two pages a day on the last leg of the work.

Now it's Ba's turn. More challenging than my choice of material, Ba is doing it monthly. Only time will tell how it will look after three or four months, but by the look of it right now, this is going to be great.

And also...

Smoke and Guns made the top five list of comics of 2005 acording to the Comic Treadmill blog. It's nice to be remembered, even if by a blog (or a guy writing one, anyway).

Friday, January 06, 2006

GUNNED DOWN in this month's PREVIEWS.


When you're doing an anthology, you feel like you're not working alone, even if you are. Your story becomes part of a bigger whole, just like you're entering a train with a bunch of other artists and you can't control exactly where this train is going.

Weird things can happen when you work with a lot of people at the same time.



In case you missed the first time around, and I'm sure a lot of people did miss it, Terra Major solicited Gunned Down in this month's PREVIEWS (to be available at your comic book store in March). This is a western anthology with a lot of artists and a lot of stories. Ten stories, to be exact. And did I mention that all the artists are brazilians?

Well, they are.

This is the book Ba worked on last year. While I was doing Smoke and Guns, he was doing a indian story 41 pages long in this anthology. And I already said a lot about how great it looks, so you'll have to order the book to check it out. I also have a short story in it. With pistol duel and everything.

For the curious, here's one image.


And here is another.


Terra Major is not a big publisher. In fact, it's very small, very independent, and it really needs the support of the readers who basically don't read the books because they don't know the books exist.


Gunned Down
order code for comic shops:
[ JAN063250 ]
(it's on page 316 of the catalog, if you're going to look for it.)

Wednesday, January 04, 2006

One year Later.



Yesterday marked the first year without Will Eisner.

How have we behaved in our field to honor his absence? What have we done to distinguish ourselves the same way he always did, the same way he expected his peers to behave? How did we survive the loss of the first and greatest life master of our profession?



We kept working. Creating, writing and drawing. If we never stop telling stories, if we never stop trying to touch others with our worlds, our characters and the emotions we put in everything we do, then his legacy will continue and we will do him justice.

Take your job seriously.

Love what you do.

Be the best you can, and expect nothing less from yourself and others.

Try to make this world a better one.

Keep working.

Keep living.

And find love.

Monday, January 02, 2006

The future of comics.



My brother and I were born in 1976, so 2006 was one of these years we would always look upon with wonder, being the year we would turn 30. What would we have accomplished? What would we still have to do, to discover, to create? Who would we be?

I know now that, to be a comic book creator, you have to create. Above all, you must have this urge to create, to tell stories and to create worlds. To make people see what you're thinking, and to make them think as you do it.

This year, I want to create more than I ever created before.

I want to reach as many people as I can, but if I can make one person think about life, about love, about being in the now, than all the work I have is working.

Even if I'm not getting rich doing it.

Why get rich, anyway? All rich people I know work less and less, and all I want to do is work more and more.

I want to do comics. My brother wants to do comics.

That's what we're doing in 2006.

It all about the attitude.

Good year for all of you, a year that will be about doing and being all the things we were always saying.

Thursday, December 29, 2005

15000.

We just hit 15000 visitors.

This is the time to say some final words for this year.

Thanks for the readers who discovered us in 2005. And to those who remained from the previous years. and for those who are yet to come, thanks in advance.

I'm six pages into the zombie story, Ba is in full swing doing Casanova. Since it's the first time we try anything in a monthly schedule, we're yet to find out how it will affect the final look of the pages. So far, it looks great and it's only getting better. Not without it's bumps on the road, but that's pretty much every story. Creating is a complicated thing.

We never made so much comics as we did in 2005. And so far, 2006 looks like a pretty busy one.

One can hope, at least.

Thanks for watching and see you all next year.

Tuesday, December 20, 2005

Opinion.

Here's a quick opinion about someone who read ROCK 'n' ROLL. Scroll down a little, this guy reads a lot of comics.

Run down for the next two weeks.

We have been working crazy around here. On an feature animation project. All to be delivered by the end of the week. It's a lot of work.

And then there's Christmas.

And in between Christmas and New Year's, there's that zombie story I was warming up to do. The script was a little late, but it came, and I"m having fun doing the thumbnails. The actual pages should be equally interesting.

And then it's 2006.

Monday, December 12, 2005

Kind of sad looking.

More new characters. That's the only thing we seem to be doing these days. At least, that's how I feel. And the hardest part of it is to make sure all these characters - regular people, all of them - don't look generic. They're not the crowd, they're it. Once you see them surrounded by other people, they're the interesting ones, the ones you're suppose to look at, the ones who actually have something to say, even if it's something uninteresting and boring.

Because boring people say boring stuff.

Thursday, December 08, 2005

No sitting around.



We have been really busy. Which is good, if you ask me. I rather have one hour of free time every day than just one hour of work done. I can really enjoy my free time if it's a rarity. And I really love my job.

So we have to finish some pages for next week. Ba has, not me. But we're a team around here, so I'm using the plural to keep him happy. To keep us happy.

Also, a cover needs doing.

Out of thin air as of right now.

I'll try to help as much as I can, but it's his show and I'm only enjoying the show from a safe, yet near, distance.

We're planning on drawing some 80 pages before the end of January, between him and myself, and some of it in color!

Right now, we're just happy that ROCK'n"ROLL is out and about in this world, meeting new friends. It's like we had a big baby to go with our smaller brazilian baby, and now we have twins. One is a bit bigger, but they're both beautiful.



It's a nice way to finish the year, and a great way to start on the next one. About the latter, it's going to be a killer.

Tuesday, December 06, 2005




It's time to face the music.

Let's Rock and Roll.

This is the proof that we can make our dreams come true. We wanted to make comic books, and here's one. We made it on our own and, just by looking at it, the publisher decided to publish it.

Maybe if you look at it too, you'll decide you must have it.

Wednesday, November 30, 2005

From sad to happy in one day.



I guess this one looks kind of sad, but sometimes you're not always feeling your best, are you? Yesterday was a sad day, for me, so I liked this one for that.

I saw the Image version of ROCK'n'ROLL today. Had to approve the printing for the final binding thing to happen.

It looked beautiful.

It arrived early this morning from Canada, so it was just a great way to begin my day. I actually woke my brother up and showed him the comic book. If he was having any second thoughts about getting up early, they were instantly gone at that time.

Beautiful.

Now I have to go back to my sketch book, and Ba has to get back to Casanova.

Tuesday, November 29, 2005

Look around.



I really like to create the background for my stories. It's fun to build the world, imagine the houses, the streets, the cars and everything else I might want to ad to it. I don't need to draw every little detail of it on every single panel, but I know it's there and I can choose what to show and what to hide.

As much as I can, I like to plan ahead, and do all this creating before I actually have to start on the pages.

Some panels are all about the detail. All about the background. Others might be about one gesture, and no background is needed. Balancing this is what creates a good page, and a good story.



I want to create words when I tell stories. I want the background to be as much a character as the people living in this world. Every place has a history and the way we portray this world let the reader know where they're going.

A want to create characters people will like to meet in real life, and so I want to create places people will like to go and visit.

And then be back again.



Today I received word that ROCK'n'ROLL will be in stores on December 7th. Our wait is almost over and soon we'll see what the impact, if any, our little comic book will have. But that's now the talk for next week. This week, it's all about reading.

I have three scripts on my hand. One that I want to draw but I'm not sure if I can, and another that I know I'll draw and I'm excited about it. And then there's the third one, which I don't want to draw, but I'll wait until I finish it to decide (even if, in my mind, once you think you won't do it, you won't no matter what).

And I'm expecting another script this week for some work for hire experience.

Monday, November 28, 2005

Show your SFist.


Mimi, our beloved Ursula and Smoke and Guns editor, looking good.

The SFist finds out Smoke and Guns was written by a local, which means there's another batch of nice words on the net about the book, and about the art as well, even if I don't live, or never visited, San Francisco.

Out of character.



So, this is pretty much what it looks like when I'm creating a character. I make a bunch of drawings of him, and none look alike. This is the plague from the days when I did not know how to draw, this "unevenness" in my sketches. The problem of course is the fact I like it this way. It has this "drawn from life" quality, where you're always a hostage of your own state of mind and your emotions, hence never really knowing what will come out of your hands.

Or hand.

Left hand, to be exact.

Whatever.

Friday, November 25, 2005

happy little fellow.



Here I am, stretching my artistic skills for the lovely undead. I have a friend who love zombies, and I immediately thought of him when I did this.

. . .

Ba is working on Casanova today. It looks good, but so far I'm the only one who can see it. I hear my villainous laugh echo on the distance as the puny little humans desire something only I can achieve.

And then I fall from my pedestal and go back to work.

Thursday, November 24, 2005

The real Kelsie.



This is Kelsie, the lovely character of ROCK'n'ROLL, the one-shot coming out this month by Image Comics.

I created Kelsie in 1997. She was an homage to a Kelsie I knew that year who was the kid sister of a friend of mine, about 10 years old at the time. She lived in a very small town in Minnesota called La Crescent, just across the river from La Crosse (which was the nearest town with an airport). I actually created another character inspired by my friend, Annie, but in the story I told Kelsie and Annie weren't sisters at all.

As time went, we kind of lost touch, and the last I heard Annie (who was the Apple queen that year) went to college. She probably graduated already.

Now, my comic book is coming out in the United States and I remember I never told then they became characters of my stories.

Maybe I should track them down and let then know the good news.

Tuesday, November 22, 2005

Looking ahead.



So, the script I was writing began with a church bell. That's a very graphic way to start a story, if you ask me. I had the entire first page in my mind and I only had the sound of the bells written down.

Then, I wrote a page of dialogue and decided that was not the story I wanted to tell. The dialogue was not bad, neither was the beginning with the church, but that's the beginning of a story which I don't want to finish right now.

Why?

I think I might rush it. I want to do a story in a certain amount of time, and for that purpose I need the script as soon as possible, and for that I either have a great idea that's pretty much complete, or I will just ruin good beginnings with crap endings just to have a story.

"That story will have to wait." I concluded.

Then, later that night, I had another idea. It had a beginning, a middle and an end. It was visual, it had a lot of room for dialogue, and it dealt with a subject I wanted to address on the story: the future.

And the future became the present became now.

It looks promising.

Monday, November 21, 2005

Today's dream.



I had another dream with Diana Schutz. Again, we were talking about the new Dark Horse book, and this time around we were talking about the cover I just did for it.

As most of my dreams about serious conversations regarding professional matters, it took place in a bar. We were all drinking heavily, and there was smoke on the air.

We were both very pleased with the cover, so I woke up with a smile on my face.

I was late for work, of course.

Thursday, November 17, 2005

Red light means STOP.

Today, I'm writing a script. I should have finished it some months ago, but other things kept calling my attention and, when you see, all this time have passed and you've done nothing.

Well, you did a lot of things, actually, but not the script. And if there's no script, there's no story.

I keep telling myself that, after I finish the last touches on the projects I already finished (which still require so much attention after I'm done drawing it), I'll focus only on the writing.

Yeah, right.

The ideas keep coming, but I just don't seem to have the free time to sit for hours until I can organize and write everything down.

Maybe I should do it now, I often think, but then I remember I'm already skipping some work I should be doing (drawing) to write something here.

Wednesday, November 16, 2005

Pulsing in our veins.



Jennifer Contino loves rock 'n' roll, but then, who doesn't? It's such an international language of music, one that attracts the young and the bold. Just like comics, right?

Anyway, she did an inverview with me at the Pulse, to know more about our ROCK'n"ROLL one-shot being published by Image Comics this month. If you're not sure yet if you want this comic book, check out the new preview pages at the interview and get excited.

Get very excited.

Monday, November 14, 2005

Self portrait.



I guess I can blame art school for that. All through history, artists have made portraits of themselves.

Then there's this very strong autobiographical tradition in brazilian comics, one that certainly influenced me while I was growing up. The fact that, at a very early age, the first characters my brother and I created were various versions of ourselves is a proof of that.

How much of yourself do you discover when you do a self portrait? What is the image you have of yourself? How much of it represents the image and how much, the personality?

Friday, November 11, 2005

Girls in comics are sexy.

Hey, do you want to know more about woman in comics? Diana Schutz talks about her new anthology, Sexy Chix. You can check out some artwork from the female authors, and try to learn something about this very strange job of bringing the girls to the world of comics.

When I was doing my fanzines in college, I had a lot of girls reading it, because art school is full of girls. But the girls were also the ones who gave more feed back regarding the work, what they had liked and what didn't work for them. Maybe that made my work go to a more girly direction.

That, and the fact that I tell love stories.

Progressions on Fell.

For those interested in the process of making comics, Ben Templesmith shows how he approaches the covers and the pages of Fell, his new comic book with Warren Ellis. And, as he is behind all the art, from pencil to color, it's a good example of how an artist leaves a lot of stuff out of the initial penciling to keep the work from getting too repetitive, and how it changes from one step to the next.

Thursday, November 10, 2005

Sketching and warming up.



Sometimes, I miss the exchange of e-mails from Larry Young while I was doing Smoke and Guns. The fact that I did two thirds of the book in one month resulted in one very intense month, with two pages a day, e-mails late at night and some "behind the scenes" pencils I'd send him every now and then because I just had to share the progress of the book. I was so excited.

Compared to that month, I'm now sailing on very calm seas.

And today I missed the storm.

Tuesday, November 08, 2005

Sharp eye.

Augie De Blieck is checking what's coming out in January 2006 acording to the latest edition of PREVIEWS. And he caught something there.

I'm wondering how long it will take for others to do the same.

And then they'll start asking questions.

One week away.


Next week, our brazilian independent comic book will see a bigger release as it will be published by Image Comics. So here I am talking about it some more.


Artwork by Gabriel Ba. Click on the image for a bigger version.

Our brazilian version of the comic book was self published. We did a print run of a thousand. The fact that we sold out of it's initial print run in Brazil had already left all the creators involved happy, even if we were sad we didn't have the comic book in our hands anymore, but we know the size of our market and how our readers behave regarding independent publications, so we knew that it wouldn't be worth it for us to do a second printing of the book.

Out of that initial run, we brought a hundred comics in our trip to San Diego in 2004 to use as a "exotic" comic we made, and to use as a "portfolio". I can't tell you how much more impact our portfolio caused on every editor that looked at it. Much more than any other time we showed them our work. I believe that when you present a complete comic book, you can really see if your work can tell the story or not. It's there, ready, and there's no excuses.

Like all comics should be.


Artwork by Fabio Moon. Click on the image for a bigger version.

Take a look at these preview pages from ROCK'n'ROLL and see if you like it. And make sure to check your local comic book store next week when the comic hits the streets. If you're feeling bold, you can even leave some comments. I won't bite, you know?

Monday, November 07, 2005

Does your face shows your heart?


The cover for the new book is moving forward. I sent Diana eleven sketches and she really liked one. It's the first time I had to send the cover ideas for approval, and I was wondering what would happen if none of my ideas were accepted. Maybe they would do a cover using images from the interior art. Maybe they would do a "designer's cover" with clever lettering and no art. And maybe they would just tell me to keep thinking.

But I really like the cover idea Diana chose. Now it's the same old thing all over again: making sure your finalized piece retains the energy it has when it was a doodle the size of your thumb.

The two cover ideas I'm showing she did not like. Or just felt were not the strongest ones. Either way, the were rejected for this particular book, which is not to say they would have been bad covers. Maybe someday I'll use them for a completely different book, or maybe for a monthly series, as they seem to carry the same idea and would work well month after month.

Thursday, November 03, 2005

Thinking about my time at the saloon.



This year, I worked on Smoke and Guns and on a short story for the western anthology Gunned Down. I saw both printed at the same week, when I was in San Diego, and both turned out to be beautiful books.

My brother also worked on Gunned Down in a story 41 pages long.

Also, the western anthology has stories by Kako and Bruno D'Angelo, our partners in crime on ROCK'n'ROLL.

It's funny how we first did ROCK'n'ROLL as an independent comic book in Brazil, and it was picked up by Image Comics and is now being published in the US in two weeks. Gunned Down, on the other hand, was first published in the US, even with an all brazilian cast of artists, and just last month was published in Brazil.

Sometimes, things go wrong.



Don't expect the ride to be perfect. You'll find a lot of bumps on the road, and you will fail more than once. Sometimes, it will be your fault. Sometimes, it won't. We always learn when we make mistakes, and we're probably going to do a lot of them, 'cause there's always so much to learn.

When we were drawing Roland - days of wrath, we tried to get "real" publishers to publish it. For two years, we went to conventions and talked to editors but, as much as they liked the artwork, it was not what they were looking for at the time.

Luckily for us, when the time came for us to self-publish the mini series, we won the Xeric Foundation Grant, and that helped a lot, but I can see from our initial sales that it wouldn't be worth it for a big publisher to publish us at that time.

And, at that time, the american market didn't have all this small press publishers that started out after, or at the same time, we published our first issue.

Maybe things would have happened differently.

But we learned a lot from our mistakes.



Nowadays, I see comics very differently from the way I used to. I say at lectures and panels that at first I was a big fan of comics, so I was trying to tell the stories I liked to read as a fan, but not the stories I wanted to tell as an artist. I actually remember saying to people that I wanted to draw WildC.A.T.S., and that it was such a great comic book (I'm talking about the early Jim Lee issues). I also remembered admitting to a friend when I started liking Mark Silvestri more than Jim Lee, and how strange it was to start to change the way I saw comics (even if it was, at that time, such a small change).

The type of stories I like to tell have nothing to do with the comics I read as a fan. The style I now finally have, which took years to come to me, is very different from the style I wanted to have when I was a fan. I blame going to college for my personal style, as I learned so much art history that I just had to put something of it in my drawings, so my style had to have all this history in it, and that went on a very different path than the one with the super powers.



I love telling stories, even more than I like drawing. The art, for me, is just part of something bigger. It's not just a pretty image, it's a sequence of choices, of moments, that tell a story of memories.

Memories we are about to acquire and that may not leave our minds after we're done with them.

Tuesday, November 01, 2005

Colorful world.



It's strange how, at first, we think color is very important for our comic book. Maybe it is, but I think it's very common to start thinking that good colors equal a lot of them.

All of them, if you can.

Then, you have your work with all those colors and you lose that impression you had when you did your black and white image, that notion of background, foreground, light and shadow, positive and negative. You had to make all this choices when you were making your black and white image, and then you made no choice at all while coloring it and just put all the colors you saw on your rainbow in every page.

What a mess.

Coloring, just like drawing, should primarily be about personal style, personal expression, and the choices you make so your work looks constantly yours.